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Caro
Clarke
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David crept along the ledge to the window, traffic forty floors below. He slipped the flat steel jimmy between the frame and the latch. A quick jerk. The window bulged. The latch held. Sweating, his teeth bared with the effort, he repositioned the steel and jerked again. The window's metal frame groaned. Now he had no time; they'd be investigating the noise in seconds. He braced his heels on the ledge and rammed the steel home. The window jumped open, he was through and into the darkness as the light in the hallway flicked on. Exciting stuff! But even Tom Clancy doesn't write exclusively in descriptive prose. Novels are about people (yes, I know White Fang was a dog, but a personified dog) and we best understand people through what they say. Two men having a fistfight can enthral, but two men arguing is more gripping because we see the conflict of their minds as well as of their bodies. It's why Hollywood often has improbable conversations during such fights: "I knew you'd never accept that our rules applied to you." Bash! Pow! "Nothey're for little menlike you, Georgie." Biff! Slam! If you've ever overheard an argument between two people, you know how riveting it can be. Even two people debating where to meet later will make you stop reading to listen. If you want to glue your readers to your pages, get your characters talking. The more dialogue there is, the more interesting it will be. "I can't believe you could leave Coopersville just like that!" Dialogue is more interesting than description because it tells us more. Dialogue provides greater magnification into a person's soul and with more immediacy than description. The 43 words of the snatch of dialogue above tells us much more about these two people than the 94 words tells us about the cat burglar David. Jimmy is a serious young man in love with the girl and the girl is contrite, though not contrite enough to apologise properly. But not all dialogue works. Sloppy, dull dialogue that simply reproduces the way we talk every day is unreadable. Here's a conversation from real life: "Put peanut butter on the, y'know, list." Dialogue in fiction is not supposed to reproduce this every-day speech, it is supposed to mimic it, sounding real while actually being terser, tauter, and to the point: "Put peanut butter on the list." Dialogue, written properly, reveals the inner thoughts of your characters, shows their conscious intentions, propels action both by causing something to happen (a change of mind, a change or heart, an action undertaken or hindered) and by enriching the connections between the characters. You can't achieve all that with description or with interior monologue. Dialogue a universal tool: it can do everything, as long as you have at least two people. Imagine a pair of cat burglars on that window ledge and remove all the description, just for fun: "Pass me the jemmy. Okay, nice and easy..." You obviously can't write a whole novel in pure dialogue, but tense, crisp dialogue with the smallest amount of supporting description will give you a limpid, muscular prose style that is clear and easy to read. It will also grip your reader far better than stodgy lumps of description. Let your dialogue tell the story: The window jerked open. They were through and into the darkness as the light in the hallway flicked on. Would you keep reading? Copyright 1999 Caro Clarke
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Here are the other writing advice columns I have written for NovelAdvice, the on-line advice column for novice writers:
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| 1. Where to Start? | ||
| 2. The Writer's Notebook, or Let's not really write | ||
| 3. Don't Get It Right the First Time | ||
| 4. Beginners' Four Faults | ||
| 5. Margaret, Maggie, Marge and Meg: Problems with names and how to avoid them | ||
| 6. Loving Your Characters Too Much | ||
| 7. What is Conflict? | ||
| 8. Everyone is right: Creating fundamental motivation | ||
| 9. Pacing Anxiety, or How to stop padding and plot! | ||
| 10.
Not Stopping the Reader: Avoiding the stumbling
blocks that break the spell of your story |
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| 11. A, B and C Characters | ||
| 12. Describing Your Characters Through Their Actions | ||
| 13. Plot and Narrative: The twin rails of the novel | ||
| 14. Explaining Too Much: Why less is more | ||
| 15. Description: What's it for? | ||
| 16. The Art of the Unspoken: Saying more by describing less | ||
| 17. Dialogue: The best action <(you're here now) | ||
| 18. Style, or the Life and death of a writer | ||
| 19. Historical Fiction: Who rules, researcher or story-teller? | ||
| 20. The Doldrums: When the wind leaves your sails | ||
| 21. The Strenuous Marriage Part One: Careful observation | ||
| 22. The Strenuous Marriage Part Two: Careful imagination | ||
| 23. The Strenuous Marriage Part Three: Strict toiling with language | ||
| 24. The Three Abouts | ||
| 25. Details, Details | ||
| 26. Microwave Writing | ||
| 27. Rewriting | ||
| 28. Plagiarism | ||
| 29. I am Your Editor: Submitting your novel | ||
| 30. Are You a Writer? | ||
| Back to writing advice homepage | ||